Monday, September 7, 2026

AGI as a spiritual concept

Shifting definitions make artificial general intelligence less of a clear milestone  ‌ ‌ ‌ ‌ ‌ ‌ ‌ ‌ ‌ ‌ ‌ ‌ ‌ ‌ ‌ ‌ ‌ ‌ ‌ ‌ ‌ ‌ ‌ ‌ ‌ ‌ ‌ ‌ ‌ ‌ ‌ ‌ ‌ ‌ ‌ ‌ ‌ ‌ ‌ ‌ ‌ ‌ ‌ ‌ ‌ ‌ ‌ ‌ ‌ ‌ ‌ ‌ ‌ ‌ ‌ ‌ ‌ ‌ ‌ ‌ ‌ ‌ ‌ ‌ ‌ ‌ ‌ ‌ ‌ ‌ ‌ ‌ ‌ ‌ ‌ ‌ ‌ ‌ ‌ ‌ ‌ ‌ ‌ ‌ ‌ ‌ ‌ ‌ ‌ ‌ ‌ ‌ ‌ ‌ ‌ ‌ ‌ ‌ ‌ ‌ ‌ ‌ ‌ ‌ ‌ ‌ ‌ ‌ ‌ ‌ ‌ ‌ ‌ ‌ ‌ ‌ ‌ ‌ ‌ ‌ ‌ ‌ ‌ ‌ ‌ ‌ ‌ ‌ ‌ ‌ ‌ ‌ ‌ ‌ ‌ ‌ ‌ ‌ ‌ ‌ ‌ ‌ ‌ ‌ ‌ ‌ ‌ ‌ ‌ ‌ ‌ ‌ ‌ ‌ ‌ ‌ ‌ ‌ ‌ ‌ ‌ ‌ ‌ ‌ ‌ ‌ ‌ ‌ ‌ ‌ ‌ ‌ ‌ ‌ ‌ ‌ ‌ ‌ ‌ ‌ ‌ ‌ ‌ ‌ ‌ ‌ ‌ ‌ ‌ ‌ ‌ ‌ ‌ ‌ ‌ ‌ ‌ ‌ ‌ ‌ ‌ ‌ ‌ ‌ ‌ ‌ ‌ ‌ ‌ ‌ ‌ ‌ ‌ ‌ ‌ ‌ ‌ ‌ ‌ ‌ ‌ ‌ ‌ ‌ ‌ ‌ ‌ ‌ ‌ ‌ ‌ ‌ ‌ ‌ ‌ ‌ ‌ ‌ ‌ ‌ ‌ ‌ ‌ ‌ ‌ ‌ ‌ ‌ ‌ ‌

Here’s your wrap of the latest must-read tech news. For more expansive and analytical coverage from around the globe, get the Tech In Depth newsletter.

Market Snapshot
Apple Inc $319.97 -2.5%
Microsoft Corp $499.70 -2.0%
Samsung Electronics Co Ltd ₩257,000 +3.6%
Market data as of 04:57 PM ET. Data is subject to provider delays.

Top Stories

DeepSeek’s data center: The Chinese AI company plans to deploy at least 160,000 of Huawei’s top accelerators at a massive data center in Inner Mongolia. It’s part of an effort to use homegrown AI chips in place of Nvidia accelerators.

Mideast chip ambitions: Executives at Abu Dhabi-based AI firm G42 are discussing whether to sell a majority stake to American companies. A deal may guarantee access top US chips.

Sports sponsorships: The National Football League is holding off on making any alliances with prediction market companies Kalshi and Polymarket. Other pro sports leagues haven’t hesitated.

Must Reads

Beyond The Brief

The effort to reach artificial general intelligence — in which autonomous AI can complete most tasks better than people — had been seen as a measurable milestone, Austin Carr reports in today’s Tech In Depth. But now AI leaders are a bit hazier with their language and, in the words of OpenAI’s Greg Brockman, AGI is more like a “spiritual concept,” Carr writes.

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This Week In Game On

Double Fine, a small but beloved video-game studio for its weird, funny games, gave up independence and was bought more than six years ago by Microsoft’s Xbox division. For most of the time it was a successful decision, Jason Schreier writes in this week’s Game On. This year as Xbox cut employees and closed studios, Double Fine’s Tim Schafer was able to keep his studio alive, spinning it out of the Xbox world and regaining control of its franchises, Schreier writes.

Sign up for the Game On newsletter to go deep inside the video game business with reporting and analysis from Jason Schreier.

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